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- Echtzeit Anwendung (1)
- Fluid Simulation (1)
- Fluid dynamics (1)
- GPU (1)
- Navier"Stokes equations (1)
- Navier-Stokes-Gleichungen (1)
- Real-time computing (1)
- Volume Rendering (1)
- Volumenvisualisierung (1)
The student research project presents a 3D real-time solution of grid-based navier-stokes computational fluid dynamics. Current features are dynamic voxelization of objects in the fluid volume taking influence on the fluid flow, simulation of temperature changes depending on the global environment temperature, the local temperature and local density, dynamic illumination approximating light-scattering effects and real-time volume visualization, using a view-aligned volume slicing technique combined with trillinear interpolation of density values between voxels of the fluid volume. With these features we are able to simulate and render high-quality smoke, fire, vapor and clouds in real-time. We used the GPU for all dynamic fluid computations and additional rendering features. In addition, we created a small OpenGL rendering application, demonstrating the possibility of integration of the fluid solver into a real-time application.