David Kessing, Manuel Löwer, Max Höllen, Thomas Voit, Jürgen Frentz, Marie Tuchscherer, Claudia Wiepcke, Leonie Kloep, Anna-Lena Helten, Corinna Peifer, Jenny V. Bittner, Christian Wellmann, Jessica Ulmer, Sebastian Braun, Jörg Wollert
- These proceedings contain 6 papers presented at the 1st Interdisciplinary Conference on Gamification and Entrepreneurship (StartPlay) 2022. The conference was held at the University of Koblenz-Landau in Koblenz, Germany, on August 05-06, 2022.
Game-Balance Simulation as a Tool for the Evaluation of
Systematically Designed Gamification Strategies
Authors: David Kessing, Manuel Löwer
A Canvas Framework for Gameful Design Concepts
Authors: Max Höllen, Thomas Voit
Gamified Sustainable Entrepreneurship Education –
A digital Educational Escape Room for economy classes
in German High Schools
Authors: Jürgen Frentz, Marie Tuchscherer, Claudia Wiepcke
Playing Positive Psychology: The Development of a
Positive-Psychological Board Game for Team Building
Authors: Leonie Kloep, Anna-Lena Helten, Corinna Peifer
Gamification Design for Goal Activation and Goal Striving
in Digital Marketing and Innovation Management
Authors: Jenny V. Bittner, Christian Wellmann
Gamification of Assembly Routines: Planned User Study
Evaluating a Level System with Customized Feedback
Elements
Authors: Jessica Ulmer, Sebastian Braun, Jörg Wollert
MetadatenVerfasserangaben: | David Kessing, Manuel Löwer, Max Höllen, Thomas Voit, Jürgen Frentz, Marie Tuchscherer, Claudia Wiepcke, Leonie Kloep, Anna-Lena Helten, Corinna Peifer, Jenny V. Bittner, Christian Wellmann, Jessica Ulmer, Sebastian Braun, Jörg Wollert |
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URN: | urn:nbn:de:kola-23797 |
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Untertitel (Englisch): | Koblenz, Germany, August 05-06,2022 |
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Herausgeber: | Jeanine Krath, Harald F.O. von Korflesch, Benedikt Morschheuser, Bastian Kordyaka, Eva Jakob, Welf Weiger |
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Dokumentart: | Konferenzveröffentlichung |
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Sprache: | Englisch |
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Datum der Fertigstellung: | 20.11.2022 |
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Datum der Veröffentlichung: | 01.12.2022 |
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Veröffentlichende Institution: | Universität Koblenz, Universitätsbibliothek |
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Urhebende Körperschaft: | StartPlay, Interdisciplinary Conference on Gamification and Entrepreneurship |
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Datum der Freischaltung: | 01.12.2022 |
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Freies Schlagwort / Tag: | Entrepreneurship; Game-based Learning; Gamification; Serious Games |
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Seitenzahl: | 69 |
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Bemerkung: | CC BY-SA: This postprint of the proceedings of the StartPlay 2022 is licensed under a Creative Commons Attribution-ShareAlike 4.0 Interantional License |
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DDC-Klassifikation: | 0 Informatik, Informationswissenschaft, allgemeine Werke / 05 Zeitschriften, fortlaufende Sammelwerke |
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Lizenz (Deutsch): | Es gilt das deutsche Urheberrecht: § 53 UrhG |
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