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  • 2017 (1)
  • 2021 (1)

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  • Bachelor Thesis (1)
  • Master's Thesis (1)

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  • Computergrafik (2)
  • Computervisualistik (2)
  • Echtzeit Raytracing (1)
  • Linespace (1)
  • Point Rendering (1)
  • Punktrendering (1)

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Point Rendering (2021)
Seggebäing, Alexander
In this thesis different methods for rendering point data are shown and compared with each other. The methods can be divided into two categories. For one visual methods are introduced that strictly deal with the displaying of point primitves. The main problem here lies in the depiction of surfaces since point data, unlike traditional triangle meshes, doesn't contain any connectivity information. On the other hand data strucutres are shown that enable real-time rendering of large point clouds. Point clouds often contain large amounts of data since they are mostly generated through 3D scanning processes such as laser scanning and photogrammetry.
Echtzeit Raytracing mittels GPU und der Linespace Datenstruktur (2017)
Seggebäing, Alexander
This thesis explores different approaches for the acceleration of raytracing calculations on the graphics processing unit (GPU). For that a voxel grid is used and extended by the linespace data structure. The linespace consists of direction based shafts and stores the objects located in those shafts in a candidate list. Different methods for the sorting and traversal of the linespace are presented and evaluated. The shown methods cannot provide a speed up of the frame rate without resulting in a loss of image quality.
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