Refine
Year of publication
Document Type
- Part of Periodical (38)
- Doctoral Thesis (32)
- Diploma Thesis (24)
- Study Thesis (19)
- Bachelor Thesis (14)
- Master's Thesis (14)
- Report (1)
Keywords
- Routing (5)
- Bluetooth (4)
- Knowledge Compilation (4)
- Netzwerk (4)
- Semantic Web (4)
- Software Engineering (4)
- VNUML (4)
- E-KRHyper (3)
- Netzwerksimulation (3)
- RIP-MTI (3)
Institute
- Institut für Informatik (142) (remove)
E-Learning Anwendungen sind heutzutage im Trend. Jedoch nicht nur aus diesem Grund sind sie vom großen Interesse. Im Vordergrund steht ihr didaktisches Konzept. Heutzutage ist es technisch möglich, die Teilnehmer interaktiv in einen
E- Learning Kurs einzubinden. Die Lernschritte können durch die Anwendung kontrolliert werden. Im Gegensatz zu einer Vorlesung, kann die Theorie direkt mit der Praxis verknüpft werden. Das Ziel der Arbeit ist die Erstellung eines Konzeptes und die Entwicklung eines Prototypen einer interaktiven Entwicklungsumgebung von Java für Programmieranfänger. In dieser Arbeit wurden aktuelle E-Learning Plattformen zu Java analysiert. Aus den gewonnen Erkenntnissen wurde ein Konzept für eine E-Learningplattform entwickelt. Dieses Konzept wurde erfolgreich als Prototyp implementiert. Für die Implementation wurden bewährte Technologien, wie das Django-Framework und das Javascript-Framework Vue.js eingesetzt. Der Kurs wurde von neun Teilnehmern getestet. Zusätzlich wurde eine Umfrage zu der Kursanwendung durchgeführt. Das Testergebnis bestätigt, dass die Teilnehmer den Kurs bestanden haben.
Using semantic data from general-purpose programming languages does not provide the unified experience one would want for such an application. Static error checking is lacking, especially with regards to static typing of the data. Based on the previous work of λ-DL, which integrates semantic queries and concepts as types into a typed λ-calculus, this work takes its ideas a step further to meld them into a real-world programming language. This thesis explores how λ-DL's features can be extended and integrated into an existing language, researches an appropriate extension mechanism and produces Semantics4J, a JastAdd-based Java language semantic data extension for type-safe OWL programming, together with examples of its usage.
Motion capture refers to the process of capturing, processing and trans- lating real motions onto a 3D model. Not only in the movie and gaming industries, motion capture creates an indispensable realism of human and animal movement. Also in the context of robotics, medical movement therapy, as well as in AR and VR, motion capture is used extensively. In addition to the well established optical processes, especially in the last three areas, alternative systems based on inertial navigation (IMUs) are being used in-creasingly, because they do not rely on external cameras and thus limit the area of movement considerably less.
Fast evolving technical progress in the manufacturing of such IMUs allows building small sensors, wearable on the body which can transfer movements to a computer. The development of applying inertial systems to a motion capture context, however, is still at an early state. Problems like drift can currently only be minimized by adding additional hardware for correcting the read data.
In the following master thesis an IMU based motion capture system is designed and constructed. This contains the assembly of the hardware components as well as processing of the received movement data on the software side and their application to a 3D model.
This thesis proposes the use of MSR (Mining Software Repositories) techniques to identify software developers with exclusive expertise about specific APIs and programming domains in software repositories. A pilot Tool for finding such
“Islands of Knowledge” in Node.js projects is presented and applied in a case study to the 180 most popular npm packages. It is found that on average each package has 2.3 Islands of Knowledge, which is possibly explained by the finding that npm packages tend to have only one main contributor. In a survey, the maintainers of 50 packages are contacted and asked for opinions on the results produced by the Tool. Together with their responses, this thesis reports on experiences made with the pilot Tool and how future iterations could produce even more accurate statements about programming expertise distribution in developer teams.
This Work analyzes if a hardware prototype on an Arduino basis for an Adhoc Network can be created. The objective of the prototype development is, the creation of a sensor node with a modular design, where components can be easily changed. Furthermore the application area has requirements, which the node must fulfill. These requirements are derived from the Tmote Sky sensor node, therefore the new created sensor node must be a possible alternative for it and fulfill the same functions. For that purpose this study reviews some available Arduino microprocessors on their suitability for a sensor node. Later in the work the composition of the sensor node is documented. For this, the hardware and their costs are illustrated. The created hardware prototype allows, through easily changed radio modules, the covering of 433 MHz, 866 MHz and 2,40 GHz radio frequencies. At the end of the work, the sensor node prototype is used in an experiment to check for the suitability for water monitoring. For this, an experiment was performed on land and on water and the results evaluated. In the end the prototype fulfilled most of the requirements, but the cost was a little too high.
The provision of electronic participation services (e-participation) is a complex socio-technical undertaking that needs comprehensive design and implementation strategies. E-participation service providers, in the most cases administrations and governments, struggle with changing requirements that demand more transparency, better connectivity and increased collaboration among different actors. At the same time, less staff are available. As a result, recent research assesses only a minority of e-participation services as successful. The challenge is that the e-participation domain lacks comprehensive approaches to design and implement (e-)participation services. Enterprise Architecture (EA) frameworks have evolved in information systems research as an approach to guide the development of complex socio-technical systems. This approach can guide the design and implementation services, if the collection of organisations with the commonly held goal to provide participation services is understood as an E Participation Enterprise (EE). However, research & practice in the e participation domain has not yet exploited EA frameworks. Consequently, the problem scope that motivates this dissertation is the existing gap in research to deploy EA frameworks in e participation design and implementation. The research question that drives this research is: What methodical and technical guides do architecture frameworks provide that can be used to design and implement better and successful e participation?
This dissertation presents a literature study showing that existing approaches have not covered yet the challenges of comprehensive e participation design and implementation. Accordingly, the research moves on to investigate established EA frameworks such as the Zachman Framework, TOGAF, the DoDAF, the FEA, the ARIS, and the ArchiMate for their use. While the application of these frameworks in e participation design and implementation is possible, an integrated approach is lacking so far. The synthesis of literature review and practical insights in design and implementation of e participation services from four projects show the challenges of adapting architecture frameworks for this domain. However, the research shows also the potential of a combination of the different approaches. Consequently, the research moves on to develop the E-Participation Architecture Framework (EPART-Framework). Therefore, the dissertation applies design science research including literature review and action research. Two independent settings test an initial EPART-Framework version. The results yield into the EPART-Framework presented in this dissertation.
The EPART-Framework comprises of the EPART-Metamodel with six EPART-Viewpoints, which frame the stakeholder concerns: the Participation Scope, the Participant Viewpoint, the Participation Viewpoint, the Data & Information Viewpoint, the E-participation Viewpoint, and Implementation & Governance Viewpoint. The EPART-Method supports the stakeholders to design the EE and implement e participation and stores its output in an architecture description and a solution repository. It consists of five consecutive phases accompanied by requirements management: Initiation, Design, Implementation and Preparation, Participation, and Evaluation. The EPART-Framework fills the gap between the e participation domain and the enterprise architecture framework domain. The evaluation gives reasonable evidence that the framework is a valuable addition in academia and in practice to improve e-participation design and implementation. The same time, it shows opportunities for future research to extend and advance the framework.
Confidentiality, integrity, and availability are often listed as the three major requirements for achieving data security and are collectively referred to as the C-I-A triad. Confidentiality of data restricts the data access to authorized parties only, integrity means that the data can only be modified by authorized parties, and availability states that the data must always be accessible when requested. Although these requirements are relevant for any computer system, they are especially important in open and distributed networks. Such networks are able to store large amounts of data without having a single entity in control of ensuring the data's security. The Semantic Web applies to these characteristics as well as it aims at creating a global and decentralized network of machine-readable data. Ensuring the confidentiality, integrity, and availability of this data is therefore also important and must be achieved by corresponding security mechanisms. However, the current reference architecture of the Semantic Web does not define any particular security mechanism yet which implements these requirements. Instead, it only contains a rather abstract representation of security.
This thesis fills this gap by introducing three different security mechanisms for each of the identified security requirements confidentiality, integrity, and availability of Semantic Web data. The mechanisms are not restricted to the very basics of implementing each of the requirements and provide additional features as well. Confidentiality is usually achieved with data encryption. This thesis not only provides an approach for encrypting Semantic Web data, it also allows to search in the resulting ciphertext data without decrypting it first. Integrity of data is typically implemented with digital signatures. Instead of defining a single signature algorithm, this thesis defines a formal framework for signing arbitrary Semantic Web graphs which can be configured with various algorithms to achieve different features. Availability is generally supported by redundant data storage. This thesis expands the classical definition of availability to compliant availability which means that data must only be available as long as the access request complies with a set of predefined policies. This requirement is implemented with a modular and extensible policy language for regulating information flow control. This thesis presents each of these three security mechanisms in detail, evaluates them against a set of requirements, and compares them with the state of the art and related work.
This thesis analyzes the online attention towards scientists and their research topics. The studies compare the attention dynamics towards the winners of important scientific prizes with scientists who did not receive a prize. Web signals such as Wikipedia page views, Wikipedia edits, and Google Trends were used as a proxy for online attention. One study focused on the time between the creation of the article about a scientist and their research topics. It was discovered that articles about research topics were created closer to the articles of prize winners than to scientists who did not receive a prize. One possible explanation could be that the research topics are more closely related to the scientist who got an award. This supports that scientists who received the prize introduced the topics to the public. Another study considered the public attention trends towards the related research topics before and after a page of a scientist was created. It was observed that after a page about a scientist was created, research topics of prize winners received more attention than the topics of scientists who did not receive a prize. Furthermore, it was demonstrated that Nobel Prize winners get a lower amount of attention before receiving the prize than the potential nominees from the list of Citation Laureates of Thompson Reuters. Also, their popularity is going down faster after receiving it. It was also shown that it is difficult to predict the prize winners based on the attention dynamics towards them.
The aim of this work was to present the accident and traffic modeling of Oman (Muskat City) under theoretical assumptions by means of agent-based simulation. TRASS should be taken as the basis for the simulation environment. In addition, possible counter-measures should be proposed with regard to the high accident rate, which result from different simulation variants.
It was not part of this work whether the theoretical assumptions by the simulation should actually be applied and implemented in reality.
It was also necessary to check whether three different simulation variants could be represented differently by TRASS. The three variants were divided into simulation sequence with traffic light control, without traffic light control and finally with traffic light control, which however should be ignored with a probability of 70%. All three variants could produce different results. It has been shown that all three variants have advantages and disadvantages with respect to traffic flow and accident rate.
Not to be neglected is the fact that this work is modeled, analyzed and evaluated exclusively with TRASS framework. All potentials and deficits thus flow into the overall framework of this work. Therefore, after critical observation, this statement was viewed from a single angle only: the theoretical assumptions of Oman and the modeling limits of TRASS. In order to be able to make a promising statement about the actual implementation of the proposals, further comprehensive analyzes and simulations are necessary in a much wider range of variants of transport for Oman.
The aim of this thesis was to develop and to evaluate a method, which enables the utilization of traditional dialog marketing tools through the web. For this purpose, a prototype of a website with "extended real-time interaction (eEI)" capabilities has been implemented and tested. The prototype was evaluated by a methodology based on the five-dimensional "e-service quality" measure after Gwo-Guang Lee und Hsiu-Fen Lin. The Foundation of the "e-service quality" measure is the SERVQUAL-Model. A statistical analysis of the user study results showed a significant correlation between eEI and user satisfaction. Before the actual realization of eEI, the "Technology Acceptance Model" after Fred D. Davis was used to investigate currently used real-time interaction systems.