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Avoidance of routing loops
(2009)
We introduce a new routing algorithm which can detect routing loops by evaluating routing updates more thoroughly. Our new algorithm is called Routing with Metric based Topology Investigation (RMTI), which is based on the simple Routing Information Protocol (RIP) and is compatible to all RIP versions. In case of a link failure, a network can reorganize itself if there are redundant links available. Redundant links are only available in a network system like the internet if the topology contains loops. Therefore, it is necessary to recognize and to prevent routing loops. A routing loop can be seen as a circular trace of a routing update information which returns to the same router, either directly from the neighbor router or via a loop topology. Routing loops could consume a large amount of network bandwidth and could impact the endtoend performance of the network. Our RMTI approach is capable to improve the efficiency of Distance Vector Routing.
The University of Koblenz-Landau would like to apply for participation in the RoboCup Mixed Reality League in Suzhou, China 2008. Our team is composed of ten team members and two supervisors. All members are graduate students of Computational Visualistics. Our supervisors are Ph.D. candidates currently researching in the working groups of artificial intelligence and computer graphics.
The novel mobile application csxPOI (short for: collaborative, semantic, and context-aware points-of-interest) enables its users to collaboratively create, share, and modify semantic points of interest (POI). Semantic POIs describe geographic places with explicit semantic properties of a collaboratively created ontology. As the ontology includes multiple subclassiffcations and instantiations and as it links to DBpedia, the richness of annotation goes far beyond mere textual annotations such as tags. With the intuitive interface of csxPOI, users can easily create, delete, and modify their POIs and those shared by others. Thereby, the users adapt the structure of the ontology underlying the semantic annotations of the POIs. Data mining techniques are employed to cluster and thus improve the quality of the collaboratively created POIs. The semantic POIs and collaborative POI ontology are published as Linked Open Data.
The term "Augmented Reality (AR)" denotes the superposition of additional virtual objects and supplementary information over real images. The joint project Enhanced Reality (ER)1 aims at a generic AR-system. The ER-project is a cooperation of six different research groups of the Department of Computer Science at the University of Koblenz-Landau. According to Ronald Azuma an AR-system combines real and virtual environments, where the real and virtual objects are registered in 3-D, and it provides interactivity in real time [Azu97]. Enhanced Reality extends Augmented Reality by requiring the virtual objects to be seamlessly embedded into the real world as photo-realistic objects according to the exact lighting conditions. Furthermore, additional information supplying value-added services may be displayed and interaction of the user may even be immersive. The short-term goal of the ER-project is the exploration of ER-fundamentals using some specific research scenarios; the long-term goal is the development of a component-based ER-framework for the creation of ER-applications for arbitrary application areas. ER-applications are developed as single-user applications for users who are moving in a real environment and are wearing some kind of visual output device like see-through glasses and some mobile end device. By these devices the user is able to see reality as it is, but he can also see the virtual objects and the additional information about some value-added service. Furthermore he might have additional devices whereby he can interact with the available virtual objects. The development of a generic framework for ER-applications requires the definition of generic components which are customizable and composable to build concrete applications and it requires a homogeneous data model which supports all components equally well. The workgroup "Software Technology"2 is responsible for this subproject. This report gives some preliminary results concerning the derivation of a component-based view of ER. There are several augmented reality frameworks like ARVIKA, AMIRE, DWARF, MORGAN, Studierstube and others which offer some support for the development of AR-applications. All of them ease the use of existing subsystems like AR-Toolkit, OpenGL and others and leverage the generation process for realistic systems by making efficient use of those subsystems. Consequently, they highly rely on them.
With the Multimedia Metadata Ontology (M3O), we have developed a sophisticated model for representing among others the annotation, decomposition, and provenance of multimedia metadata. The goal of the M3O is to integrate the existing metadata standards and metadata formats rather than replacing them. To this end, the M3O provides a scaffold needed to represent multimedia metadata. Being an abstract model for multimedia metadata, it is not straightforward how to use and specialize the M3O for concrete application requirements and existing metadata formats and metadata standards. In this paper, we present a step-by-step alignment method describing how to integrate and leverage existing multimedia metadata standards and metadata formats in the M3O in order to use them in a concrete application. We demonstrate our approach by integrating three existing metadata models: the Core Ontology on Multimedia (COMM), which is a formalization of the multimedia metadata standard MPEG-7, the Ontology for Media Resource of the W3C, and the widely known industry standard EXIF for image metadata
Expert-driven business process management is an established means for improving efficiency of organizational knowledge work. Implicit procedural knowledge in the organization is made explicit by defining processes. This approach is not applicable to individual knowledge work due to its high complexity and variability. However, without explicitly described processes there is no analysis and efficient communication of best practices of individual knowledge work within the organization. In addition, the activities of the individual knowledge work cannot be synchronized with the activities in the organizational knowledge work.rnrnSolution to this problem is the semantic integration of individual knowledgernwork and organizational knowledge work by means of the patternbased core ontology strukt. The ontology allows for defining and managing the dynamic tasks of individual knowledge work in a formal way and to synchronize them with organizational business processes. Using the strukt ontology, we have implemented a prototype application for knowledge workers and have evaluated it at the use case of an architectural fifirm conducting construction projects.
Das Interesse am Konzept Crowdfunding ist in den letzten Jahren sowohl aus der Wirtschaft als auch aus der Wissenschaft gestiegen. Neben Künstlern und Entrepreneuren finanzieren nun auch Wissenschaftler ihre Projekte durch zahlreiche kleine Beiträge aus der Crowd. Allerdings spiegelt die wahrgenommene Nutzung in Deutschland nicht die Vorteile einer Crowdfunding-Kampagne wider, insbesondere nicht im internationalen Vergleich. Die vorliegende Studie untersucht diesen Umstand, indem sie die Motive und Barrieren für eine Finanzierung durch Crowdfunding identifiziert, um Empfehlungen für Forschungseinrichtungen zur Förderung von Crowdfunding zu formulieren. Durch eine Literaturanalyse werden erste Erkenntnisse ermittelt, welche dann für die Durchführung von qualitativen Interviews mit elf Wissenschaftlern, die bereits eine Crowdfunding-Kampagne erfolgreich abgeschlossen haben, verwendet werden. Die Ergebnisse zeigen, dass ForscherInnen in Deutschland Crowdfunding in erster Linie dazu verwenden, Aufmerksamkeit für das Thema und die wissenschaftliche Gemeinschaft im Allgemeinen zu schaffen. Die größten Barrieren sind der enorme Aufwand, der mit einer Kampagne verbunden ist, und die mangelnde Reputation des Konzepts des Crowdfunding seitens der deutschen Wissenschaft. Zudem eignen sich nur Themen und Projekte mit einer hohen Öffentlichkeitswirksamkeit und einem Fördervolumen von maximal fünfstelligen Beträgen. Darüber hinaus konnte die öffentliche Wahrnehmung der Experten während der Kampagne als zusätzliche Barriere identifiziert werden.
Diese Ergebnisse führen zu drei Empfehlungen für Forschungseinrichtungen zur Förderung von Crowdfunding: Es wird empfohlen das Bewusstsein für das Thema Crowdfunding als zusätzliche Form der Forschungsfinanzierung zu sensibilisieren und die Vorteile einer Crowdfunding-Kampagne hervorzuheben. Universitäten sollten mit Crowdfunding Akteuren (bspw. Plattformen und Experten) zusammenarbeiten und die Netzwerkeffekte einer Universität sollten genutzt werden. Die Universitäten sollten Unterstützung leisten, um die Arbeitsbelastung auf interdisziplinäre Teams zu verteilen, um so das Verhältnis zwischen Aufwand und Ertrag zu optimieren. Die gewählte Methodik und der Geltungsbereich der Thesis eröffnen weitere Forschungsmöglichkeiten, die die Perspektive der Universitäten und die Bedingungen in anderen Ländern untersuchen könnten. Darüber hinaus ist eine groß angelegte quantitative Studie erforderlich, um die identifizierten Konzepte statistisch zu validieren.
The STOR project aims at the development of a scientific component system employing models and knowledge for object recognition in images. This interim report elaborates on the requirements for such a component system, structures the application area by identifying a large set of basic operations, and shows how a set of appropriate data structures and components can be derived. A small case studies exemplifies the approach.
Semantic desktop environments aim at improving the effectiveness and efficiency of users carrying out daily tasks within their personal information management infrastructure (PIM). They support the user by transferring and exploiting the explicit semantics of data items across different PIM applications. Whether such an approach does indeed reach its aim of facilitating users" life and—if so—to which extent, however, remains an open question that we address in this paper with the first summative evaluation of a semantic desktop approach. We approach the research question exploiting our own semantic desktop infrastructure, X-COSIM. As data corpus, we have used over 100 emails and 50 documents extracted from the organizers of a conference-like event at our university. The evaluation has been carried out with 18 subjects. We have developed a test environment to evaluate COSIMail and COSIFile, two semantic PIM applications based on X-COSIM. As result, we have found a significant improvement for typical PIM tasks compared to a standard desktop environment.
In this paper we describe a series of projects on location based and personalised information systems. We start wit a basic research project and we show how we came with the help of two other more application oriented project to a product. This is developed by a consortium of enterprises and it already is in use in the city of Koblenz.