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Institute
Factors triggering the ecotoxicity of metal-based nanoparticles towards aquatic invertebrates
(2015)
Nanoparticles are produced and used in huge amounts increasing their probability to end up in surface waters. There, they are subject to environmentally driven modification processes. Consequently, aquatic life may be exposed to different nanoparticle agglomerate sizes, while after sedimentation benthic organisms are more likely to be affected.
However, most ecotoxicity studies with nanoparticles exclusively investigated implications of their characteristics (e.g. size) on pelagic organisms, ignoring environmentally modified nanoparticles. Therefore, a systematic assessment of factors triggering the fate and toxicity of nanoparticles under environmentally relevant conditions is needed. The present thesis, therefore, investigates the implications of nanoparticle related factors (i.e., inherent material-properties and nanoparticle characteristics) as well as environmental conditions towards the pelagic living organism Daphnia magna and the benthic species Gammarus fossarum. In detail, inert titanium dioxide (nTiO2) and ion-releasing silver nanoparticles (nAg), both of varying particle characteristics (e.g. initial size), were tested for their toxicity under different environmental conditions (e.g. ultraviolet-light (UV-light)).
The results indicate that the toxicity of nTiO2 and nAg is mainly determined by: their adsorption potential onto biota, and their fate in terms of reactive oxygen species or Ag+ ion release. Thus, inherent material-properties, nanoparticle characteristics and environmental conditions promoting or inhibiting these aspects revealed significant implications in the toxicity of nTiO2 and nAg towards daphnids.
Furthermore, the presence of ambient UV-light, for example, adversely affected gammarids at 0.20 mg nTiO2/L, while under darkness no effects occurred even at 5.00 mg nTiO2/L. Hence, the currently associated risk of nanoparticles might be underestimated if disregarding their interaction with environmental parameters
Massenprozessmanagement
(2015)
This dissertation answers the research question which basically suitable approaches and which necessary information technologies are to be considered for the management of business processes in large amounts (Mass Business Process Management, MBPM) in service companies. It could be shown that for the execution of mass processes a special approach that uses methods of the manufacturing industry is necessary. The research aim to develop an MBPM approach for service companies was accomplished by using the Design Science Research approach and is explained in this dissertation in consecutive steps. For the development of the MBPM approach a longitudinal indepth case study was conducted with a business process outsourcing provider to gain insights from his approach. Outsourcing providers have to produce their services in a very efficient and effective way, otherwise they will not be able to offer their products at favorable conditions. It was shown that the factory-oriented approach of the out-sourcing service provider in the observation period of ten years was suitable to execute mass processes of highest quality, at constantly decreasing prices with less and less people.
The assumed need for research concerning MBPM was verified on the basis of an extensive literature research based on the Journal Rating VHB-Jourqual and other literature sources. As many approaches for the introduction of BPM were found, a selection of BPM approaches was analyzed to gain further insights for the development of the MBPM approach. Based on the analysis and the comparison of the different BPM approaches as well as the comparison with the approach of the process outsourcing provider it was found, that BPM and MBPM differ in many aspects. MBPM has a strong operational focus and needs intensive IT support. The operative focus mainly shows in the operative control of processes and people as well as in the corresponding high demands on process transparency. With detailed monitoring and fine grained process measurements as well as timely reporting this process transparency is achieved. Information technology is needed for example to conduct process monitoring timely but also to give internal as well as external stakeholders the desired overview of the current workload and of the invoicing of services.
Contrary to the approach of the process outsourcing provider it could also been shown, that change management can influence the implementation, the continuous operation and the constant change associated with MBPM in a positive way.
Code package managers like Cabal track dependencies between packages. But packages rarely use the functionality that their dependencies provide. This leads to unnecessary compilation of unused parts and to speculative conflicts between package versions where there are no conflicts. In two case studies we show how relevant these two problems are. We then describe how we could avoid them by tracking dependencies not between packages but between individual code fragments.
This research examines information audit methodologies and information capturing methods for enterprise social software which are an elementary part of the audit process. Information auditing is lacking of a standardized definition and methodology because the scope of the audit process is diversified and dependent on the organization undertaking the audit. The benefits of information auditing and potential challenges of Enterprise 2.0 the audit can overcome are comprehensive and provide a major incentive for managers to conduct an audit. Information asset registers as a starting point for information auditing are not specifically focusing on social software assets. Therefore this research pro-ject combines asset registers from different areas to create a new register suitable for the requirements of Enterprise 2.0. The necssary adaptations caused by the new character of the assets are minor. The case study applying the asset register for the first time however reveals several problematic areas for information auditors completing the register. Rounding up the thesis a template is developed for setting up new work spaces on enterprise social software systems with appropriate metadata taking into account the meaningful metadata discovered in the asset register.
Nutzung von Big Data im Marketing : theoretische Grundlagen, Anwendungsfelder und Best-Practices
(2015)
Die zunehmende Digitalisierung des Alltags und die damit verbundene omnipräsente Datengenerierung bieten für Unternehmen und insbesondere Marketingabteilungen die Chance, Informationen in bisher ungekannter Fülle über ihre Kunden und Produkte zu erhalten. Die Gewinnung solcher Informationen aus riesigen Datenmengen, die durch neue Technologien ermöglicht wird, hat sich dabei unter dem Begriff Big Data etabliert.
Die vorliegende Arbeit analysiert diese Entwicklung im Hinblick auf das Potenzial für die unternehmerische Disziplin des Marketings. Dazu werden die theoretischen Grundlagen des Einsatzes von Big Data im Marketing identifiziert und daraus Anwendungsfelder und Best-Practice-Lösungen abgeleitet. Die Untersuchung basiert auf einer Literaturanalyse zu dem Thema Big Data Marketing, welche neben verschiedenen Studien und Befragungen auch Expertenmeinungen und Zukunftsprognosen einschließt. Die Literatur wird dabei zunächst auf die theoretischen Grundlagen des Konstrukts Big Data analysiert.
Anschließend wird die Eignung von Big Data Lösungen für den Einsatz in Unternehmen geprüft, bevor die Anwendung im Bereich des Marketings konkretisiert und analysiert wird. Es wurde dabei festgestellt, dass anhand der theoretischen Aspekte von Big Data eine starke Eignung für den Einsatz im Rahmen des Marketings besteht. Diese zeichnet sich vor allem durch die detaillierten Informationen über Verhaltensmuster von Kunden und ihre Kaufentscheidungen aus. Weiterhin wurden potenzielle Anwendungsfelder identifiziert, welche besonders im Bereich der Kundenorientierung und der Marktforschung liegen. Im Hinblick auf Best-Practice-Lösungen konnte ein grober Leitfaden für die Integration von Big Data in die Unternehmensorganisation entwickelt werden. Abschließend wurde festgehalten, dass das Thema Big Data eine hohe Relevanz für das Marketing aufweist und dies in der Zukunft maßgeblich mitbestimmen wird.
Software systems are often developed as a set of variants to meet diverse requirements. Two common approaches to this are "clone-and-owning" and software product lines. Both approaches have advantages and disadvantages. In previous work we and collaborators proposed an idea which combines both approaches to manage variants, similarities, and cloning by using a virtual platform and cloning-related operators.
In this thesis, we present an approach for aggregating essential metadata to enable a propagate operator, which implements a form of change propagation. For this we have developed a system to annotate code similarities which were extracted throughout the history of a software repository. The annotations express similarity maintenance tasks, which can then either be executed automatically by propagate or have to be performed manually by the user. In this work we outline the automated metadata extraction process and the system for annotating similarities; we explain how the implemented system can be integrated into the workflow of an existing version control system (Git); and, finally, we present a case study using the 101haskell corpus of variants.
Real-time graphics applications are tending to get more realistic and approximate real world illumination gets more reasonable due to improvement of graphics hardware. Using a wide variation of algorithms and ideas, graphics processing units (GPU) can simulate complex lighting situations rendering computer generated imagery with complicated effects such as shadows, refraction and reflection of light. Particularly, reflections are an improvement of realism, because they make shiny materials, e.g. brushed metals, wet surfaces like puddles or polished floors, appear more realistic and reveal information of their properties such as roughness and reflectance. Moreover, reflections can get more complex, depending on the view: a wet surface like a street during rain for example will reflect lights depending on the distance of the viewer, resulting in more streaky reflection, which will look more stretched, if the viewer is locatedrnfarther away from the light source. This bachelor thesis aims to give an overview of the state-of-the-art in terms of rendering reflections. Understanding light is a basic need to understand reflections and therefore a physical model of light and its reflection will be covered in section 2, followed by the motivational section 2.2, that will give visual appealing examples for reflections from the real world and the media. Coming to rendering techniques, first, the main principle will be explained in section 3 followed by a short general view of a wide variety of approaches that try to generate correct reflections in section 4. This thesis will describe the implementation of three major algorithms, that produce plausible local reflections. Therefore, the developed framework is described in section 5, then three major algorithms will be covered, that are common methods in most current game and graphics engines: Screen space reflections (SSR), parallax-corrected cube mapping (PCCM) and billboard reflections (BBR). After describing their functional principle, they will be analysed of their visual quality and the possibilities of their real-time application. Finally they will be compared to each other to investigate the advantages and disadvantages over each other. In conclusion, the gained experiences will be described by summarizing advantages and disadvantages of each technique and giving suggestions for improvements. A short perspective will be given, trying to create a view of upcoming real-time rendering techniques for the creation of reflections as specular effects.
Information systems research has started to use crowdsourcing platforms such as Amazon Mechanical Turks (MTurk) for scientific research, recently. In particular, MTurk provides a scalable, cheap work-force that can also be used as a pool of potential respondents for online survey research. In light of the increasing use of crowdsourcing platforms for survey research, the authors aim to contribute to the understanding of its appropriate usage. Therefore, they assess if samples drawn from MTurk deviate from those drawn via conventional online surveys (COS) in terms of answers in relation to relevant e-commerce variables and test the data in a nomological network for assessing differences in effects.
The authors compare responses from 138 MTurk workers with those of 150 German shoppers recruited via COS. The findings indicate, inter alia, that MTurk workers tend to exhibit more positive word-of mouth, perceived risk, customer orientation and commitment to the focal company. The authors discuss the study- results, point to limitations, and provide avenues for further research.
This thesis conducts a text and network analysis of criminological files. The specific focus during the research is the field money laundering. The analysis showed the most important concepts present in the text which were classified in eleven different classes. The relationships of those concepts were analysed using ego networks, key entity identification and clustering. Some of the statements given about money laundering could be validated by the findings of this analysis and their interpretation. Specific concepts like banks and organizations as well as foreign subsidiaries were identified. Aggregating these concepts with the statements in chapter 1.4.3 on the circular process of money laundering it can be stated that different organizations and individuals, present in the criminological files, were placing money through different banks, organizations and investments in the legal financial market. At last this thesis tries to validate the benefits of the used tools for the kind of conducted research process. An estimation on ORA's and Automap's applicability for this kind of research is given in the end.
Web application testing is an active research area. Garousi et al. did a systematic mapping study and classified 79 papers published between 2000-2011. However, there seems to be a lack of information exchange between the scientific community and tool developers.
This thesis systematically analyzes the field of functional, system level web application testing tools. 194 candidate tools were collected in the tool search and screened, with 23 tools being selected as foundation of this thesis. These 23 tools were systematically used to generate a feature model of the domain. The methodology to support this is an additional contribution of this thesis. It processes end user documentation of tools belonging to an examined domain and creates a feature model. The feature model gives an overview over the existing features, their alternatives and their distribution. It can be used to identify trends and problems, extraordinary features, help decision making of tool purchase or guide scientists how to focus research.